﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class GlobalGameController : MonoBehaviour
{

    public GameObject PlayerRole;

	// Use this for initialization
	void Start () {
		
	}
	
	// Update is called once per frame
	void Update () {
        //if (Input.GetKeyDown(KeyCode.K))
        //{
        //    RoleController rc = PlayerRole.AddComponent<RoleController>();
        //    rc.Init(PlayerRole, new BaseStatusInfo() { isLocalPlayer = true });
        //}
    }

    public void InitPlayers()
    {

    }
}
